Video Game

Moon Bowl

On development - Kalank

  • Role: Developer
Techs: Unreal Engine C++

American Football T-RPG Game


In this game, you play as a team ready to tackle a tournament of monstrous american football.

The game was heavily inspired from BloodBowl and Eyeshield 21.

The team size was variable throughout development.

In the prototype/demo of this game I worked for a lot of different part:

  • Gameplay: Characters skills, movement, internal logic.
  • Cameras: Zooms, movement.
  • UI: Menus, Skills selection

I worked both using the blueprint system and C++ classes. It was my first work with Unreal Engine, and it was a great experience.