E-learning Prototype
2021 - Student Project
Vertical slice of an e-learning software. Final assignment of a lecture.
Click on the pictures to see them in fullscreen
This software is a demo of an e-learning software about salesmanship.
It was made to as a base a course about team management and rendering a demo.
We worked on this as a full class of 15 students, in a timeline of a few weeks. Not at full-time, as we got other projects.
What was given to us was all the documents to create this software : the lessons, the exercises, the scripts for the visual novels.
What we made was : The AD, the Game Design of the exercises, the expressions according to the sentences of the VNs, the different additional texts, the programming.
As we were in a time rush, the AD is heavily inspired from the artist Suumo.
In this project I worked as the lead in the writing team, and one of the game designer.
The job was tough, as I often got needed on the two posts at the same time. And in the writing team, I got as a subordinate one of the project manager. So there was some conflict due to the diverging statuses, and some info wasn't passed correctly. In retrospective, we should have put the project manager as the lead in the writing team
I also worked on the webgl adaptation of this project : Some screens weren't adapted to be on lower resolution, and some JSON data was inaccessible due to the method used to access it.
The webgl version isn't perfect. There is still some bugs. But I managed to make it work in a minimum amount of time