DOOM mini-game

03/2021 - Master AMINJ

  • Type: Mini-game
  • Tech: Unity, Scorm
  • Role: Game Design, Project manager, Developer

Project assignment to make a promotional mini-game, with first a MCQ, then a game with a leaderboard.


This game was designed as part of a course.

The goal was first to design a MCQ about the franchise chosen. Then give a mini-game for the ones who managed to get all correct answer

The goal of the leaderboard was to discriminate between the winners, and get their names

The leaderboard is made using request with the online free tool "Dreamlo Leaderboard"

Scorm was integrated to keep track of the users

We chose DOOM as the cultural product, because DOOM is cool.

To make DOOM a score-based mini-game, we decided to try to make it as a target shooter. The player can't move and must kill all the enemies coming towards him, and eventually die because of the damages taken.

In this project I worked with the UI, for the MCQ and the leaderboard, and the extraction and integration of the animations from the originals DOOM games.