3D modelling
2021 - Student Project
3D low poly models.
Click on the pictures to see them in fullscreen
The purpose of the creation of these models was to learn how to 3D model low-poly objects and use blender.
In this context, I made a few inanimate objects, in order:
I did the UV deployment and the textures for each of them. The isn't made, it is a fan art of the fallout games.
The textures of the GameBoy, the table, and the watch were made using Substance. The GameBoy took me the longest time, as I took the time to dirty it realistically
Here are the renders: